Oh, so I probably should've provided a background.
Oh, so I probably should've provided a background.
The skin is rather distractingly textured. Work on smoothing the coloring out.
Noted, will work on that! there's a chance that is the filter/glaze i put for artificial reasons, but will look into it!
Coloring is pretty good, but I feel like the right leg could be pushed back more to make the pose more dynamic-looking.
I see what you're saying, thanks for the tip! :D
The arms look rather odd to me based on the other proportions. I would suggest making them beefier to match.
Arms never were my strong suit but they're meant to be a bit lanky under those baggy clothes xD noted, though!
Look at all the lil' guys and gals.
Congratulations to all the contributors!
Happy I could be a part of this!
Personal opinion, but I think he body should be much wider.
Honestly good recommendation yeah he should be. During the process I was so caught up on how I wanted to progress my style I kinda lost track of that
Watch how you curve your lines when drawing muscles. His right deltoid looks rather deflated because of the curves not being pronounced enough.
Like the head. The shoulders and hips don't exactly match up with the perspective you're going for. I would suggest rendering the body as a series of three dimensional shapes to get an idea of where everything should be facing.
Would you be able to provide a visual example as to how the perspective should look? :)
Likes drawing characters and vector-like environments. In need of workplace experience.
Male
Wannabe Creator
America
Joined on 11/18/22